ESP Biography
ANDY ESKENAZI, MIT AeroAstro PhD Student
Major: AeroAstro College/Employer: MIT Year of Graduation: G |
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Brief Biographical Sketch:
Hailing from the capital of Tango, Steak and Football, Andy is currently a PhD student at MIT AeroAstro trying to make aviation more sustainable. Outside of research, he is passionate about all things mechanical design, considering Solidworks “his best friend and most powerful tool”, although he also enjoys CADding in Fusion 360, Siemens NX and SketchUp. Previously, at the University of Pennsylvania, Andy TAed “MEAM 101: Introduction to Mechanical Design” for 6 semesters, where he estimates having taught Solidworks, directly or indirectly, to approximately 300 students. Past Classes(Clicking a class title will bring you to the course's section of the corresponding course catalog)E15943: How to CAD Almost Anything! - HS Edition in HSSP Spring 2024 (Mar. 02, 2024)
Ever wondered how objects from our daily lives are designed? How can we generate a computer 3D model of a mug, a bottle of Diet Coke, or a Saturn V rocket? What about designing the blades of a jet-engine? A test dummy? How about making an animation of a LEGO house building itself? Or making a realistic render of a bowl of fruit? In this workshop, you will learn the skills to design all of these, and much more!
Designed for beginners and pro-users alike, this workshop (HS Edition) is split into 5 sessions, the first half of which will be spent learning new Solidworks/Fusion 360 skills (computer-aided design softwares), the second half of which will see the application of these news skills through in-class activities, with a focus on reverse engineering. In contrast to traditional mechanical design courses, this workshop places greater emphasis on the design process itself, understanding how we can plan and best leverage our available tools to arrive to our desired result. Thus, the sessions are less about following the instructions on an engineering drawing, but about independent thinking and strategizing, reverse engineering an object into a 3D model.
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