ESP Biography
ISAAC GROSOF, MIT Junior, Studying CS
Major: 6-3 College/Employer: MIT Year of Graduation: 2017 |
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Brief Biographical Sketch:
I'm from Mercer Island, WA, having lived in Newton previously. I enjoy tutoring and teaching, as well as math and CS. Past Classes(Clicking a class title will bring you to the course's section of the corresponding course catalog)S10992: Cognitive Heuristics and Biases in Splash 2016 (Nov. 19 - 20, 2016)
How do people think and make decisions? Not how they should think, but how they do think. Learn about Systems 1 and 2, and the Anchoring Bias, the Planning Fallacy, and Loss Aversion, among others. Also learn how to recognize and circumvent these biases in your own thinking. Based on the work of Daniel Kahneman and Amos Tversky.
W10270: IKEA? I-Keel-Ya in Spark 2016 (Mar. 12 - 13, 2016)
Do you never read the instructions? This class is for you! Come build IKEA furniture with only a photograph of the intended product as your guide.
C10078: Writing Shorter Programs in Splash 2015 (Nov. 21 - 22, 2015)
Learn how to write short, elegant code. Squeeze all of the redundancy out of your programs. Find out about powerful primitives, and powerful ways to combine them. We'll examine Code Golfing, Functional Programming and more.
X9041: Let's Make a Board Game in Splash 2014 (Nov. 22 - 23, 2014)
Have you ever looked at a board game, played it once, and asked, "Is this really a good board game? Will I enjoy playing it again and again? How could it be better?" Have you ever wanted to make a board game of your own? Then you should attend this class, where you will learn the theory of abstract board game creation. Then, you will put that knowledge into practice, and create a board game as a class.
X7868: What Makes a Good Board Game? in Splash! 2013 (Nov. 23 - 24, 2013)
Have you ever looked at a board game, played it once, and asked, "Is this really a good board game? Will I enjoy playing it again and again? How could it be better?" Have you ever wondered how to design a board game, or how to make one better? All of these questions will be answered.
Learn how to analyze board games, and find out what characteristics are needed for enduring entertainment. We will analyze the merits and failings of games such as Go, Chess, Checkers, Hex, Ultima, Abalone, Settlers of Catan, as well as games of the students' choice. If you want to find good board games or design your own, this is the class for you.
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